CIE: Add "CIE L float"
Some of these conversions will be leveraged by gegl:shadows-highlights
which needs to go from "Y float" or "YaA float" to "CIE L float".
The conversion from "RGBA float" was added to aid "YaA float" to
"CIE L float" fishes. They go via:
"YaA float" to "RaGaBaA float"
"RaGaBaA float" to "RGBA float"
"RGBA float" to "Y float"
"Y float" to "CIE L float"
A direct conversion from "YaA float" to "Y float" in simple C is
hindered by the need to check every pixel's alpha value to avoid
dividing by zero. The pipeline stalls make it lose out to the look-up
table and SIMD based RGB conversions to unassociated alpha.
However, we can trivially cut out the third step and still reduce some
memory traffic.
https://bugzilla.gnome.org/show_bug.cgi?id=790111